enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  3. GeForce RTX 20 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_RTX_20_series

    In July 2019, NVidia stated the "SUPER" graphics cards in the GeForce RTX 20 series, to be introduced, had a 15% performance advantage over the GeForce RTX 2060. [33] PC World called the super editions a "modest" upgrade for the price, and the 2080 Super chip the "second most-powerful GPU ever released" in terms of speed. [ 34 ]

  4. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  5. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  7. Kelly Evans - Wikipedia

    en.wikipedia.org/wiki/Kelly_Evans

    Kelly Evans (born July 17, 1985) is an American journalist and co-anchor of Power Lunch on the CNBC business news channel. [1] She was previously based in CNBC Europe 's London , England , headquarters from May 2012 to May 2013 and is now based in CNBC's headquarters in New Jersey.

  8. Not into gore and gloom? Here's a guide to lighter Halloween ...

    www.aol.com/news/not-gore-gloom-heres-guide...

    Old Navy's Break a Sweat Sale has activewear from $2 — shop our top picks here

  9. Kelly Sue DeConnick - Wikipedia

    en.wikipedia.org/wiki/Kelly_Sue_DeConnick

    Kelly Sue DeConnick (born July 15, 1970) [2] is an American comic book writer and editor and English-language adapter of manga. ... [19] [21] In a 2012 interview, she ...