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Intelligence often controls a character's ability to comprehend foreign languages and their skill in magic. In some cases, intelligence controls how many skill points the character gets at "level up". In some games, it controls the rate at which experience points are earned, or the amount needed to level up. Under certain circumstances, this ...
Captain Toad: Treasure Tracker was developed by Nintendo EAD and published by Nintendo. [18] Shinya Hiratake, the lead level designer of Super Mario 3D Land and Super Mario 3D World, served as the game's lead director, while Koichi Hayashida, who was a director for 3D World, served as a producer.
Aided by Sully, the Drakes steal a duplicate Dismas idol from an illegal auction in Italy, bringing them into conflict with Nadine and her employer, Rafe, who is still searching for Avery's treasure. A map inside the idol leads the Drakes to St. Dismas's cathedral in the Scottish Highlands, where they discover a hidden temple and a map ...
Characters discovering treasure in the game Trine 2. In video games, loot is the collection of items picked up by the player character that increase their power or level up their abilities, such as currency, spells, equipment and weapons. Loot is meant to reward the player for progressing in the game, and can be of superior quality to items ...
The objective of Treasure Mountain! is to find the hidden treasures and return them to the chest in the castle at the top of the mountain. [2] The mountain consists of three levels. Players cannot climb higher until they have found the key to unlock the next level. To find the key, players must get clues about its location by answering elves ...
Monster & Treasure Assortment Book Two: Dungeon Levels Four to Six was published by TSR in 1977 and featured a cover by Dave Trampier. Monster & Treasure Assortment Book Three: Dungeon Levels Seven to Nine was published by TSR in 1978 with a cover by Dave Trampier. All three of these sets contained 12 sheets.
By entering in this password and the game's serial number before beginning the game, players unlocked a secret sixth Prize World level. After this, players had until midnight to complete the entire game, including the Prize World. This prompted the game to reveal a 24-character code (3HDJL9DNQV2WYTV4S91RXR86).
The treasure in the maze (aside from the Treasure of Tarmin the Minotaur holds) can either boost the player's score (visible from the map screen), contain a potion (blue, pink, or purple in large and small varieties), or a bomb reducing the player's war/spiritual score.