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Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor and a subsidiary of Lucasfilm. [2] It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts.
Lucasfilm Games Lucasfilm Games Secret Weapons of the Luftwaffe: P-38: Lightning: MS-DOS: 1991: LucasArts LucasArts Secret Weapons of the Luftwaffe: P-80: Shooting Star: MS-DOS: 1991: LucasArts LucasArts Secret Weapons of the Luftwaffe: MS-DOS: August 1991: Lucasfilm Games Lucasfilm Games Star Wars: NES, Game Boy, Master System, Game Gear ...
Loom is a 1990 fantasy-themed graphic adventure game by Lucasfilm Games. [3] The project was led by Brian Moriarty, a former Infocom employee and author of classic text adventures Wishbringer (1985), Trinity (1986), and Beyond Zork (1987).
Common features between the games include in-joke references to both other LucasArts games and Lucasfilm productions, as well as other running gags, such as Chuck the Plant and Sam & Max cameo appearances, that spanned numerous games. Most of the games were designed by the people with experience from creating preceding adventure games for ...
Monkey Island is a series of adventure games.The first four games were produced and published by LucasArts, earlier known as Lucasfilm Games.The fifth was developed by Telltale Games with LucasArts, while the sixth was developed by Terrible Toybox with Lucasfilm Games and Devolver Digital.
Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games.It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor.
Randy Farmer, Chip Morningstar, Aric Wilmunder and Janet Hunter created the first graphical virtual world, which was released in a beta test by Lucasfilm Games in 1986 as Habitat for the Quantum Link service for the Commodore 64. [10] Habitat ran from 1986 [8] to 1988, and was closed down at the end of the pilot run.
Moriarty joined Lucasfilm Games, later known as LucasArts, in 1988 at the invitation of Noah Falstein. There he designed his first graphic adventure game, Loom, published in 1990. [2] Though the game was a commercial success and Moriarty had an idea for sequels which were briefly entertained, he opted to move on to other projects.