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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  4. Real-time path planning - Wikipedia

    en.wikipedia.org/wiki/Real-time_path_planning

    Real-Time Path Planning is a term used in robotics that consists of motion planning methods that can adapt to real time changes in the environment. This includes everything from primitive algorithms that stop a robot when it approaches an obstacle to more complex algorithms that continuously takes in information from the surroundings and creates a plan to avoid obstacles.

  5. Dynamic window approach - Wikipedia

    en.wikipedia.org/wiki/Dynamic_window_approach

    In robotics motion planning, the dynamic window approach is an online collision avoidance strategy for mobile robots developed by Dieter Fox, Wolfram Burgard, and Sebastian Thrun in 1997. [1] Unlike other avoidance methods, the dynamic window approach is derived directly from the dynamics of the robot, and is especially designed to deal with ...

  6. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle). The robot then follows the obstacle's boundary to reach the point on the boundary that is closest to the goal.

  7. IISc Guidance, Control and Decision Systems Laboratory

    en.wikipedia.org/wiki/IISc_Guidance,_Control_and...

    GCDSL was started with the primary aim of performing research in the fields of Swarm robotics, Multi-Robot Systems and Cooperative Robotics with applications to tasks such as cooperative transportation, robotic formations, cooperative search/rescue, and odor source localization. in MRL, several robotic platforms have been built in-house and used for real-world-experiments in order to validate ...

  8. Navigation function - Wikipedia

    en.wikipedia.org/wiki/Navigation_function

    Navigation function usually refers to a function of position, velocity, acceleration and time which is used to plan robot trajectories through the environment. Generally, the goal of a navigation function is to create feasible, safe paths that avoid obstacles while allowing a robot to move from its starting configuration to its goal configuration.

  9. Distributed architecture for mobile navigation - Wikipedia

    en.wikipedia.org/wiki/Distributed_architecture...

    DAMN consists of a collection of independently operating behaviors such as "go-to-goal" and "avoid obstacle", and an arbiter. The arbiter generates a set of feasible action possibilities for the robot over a short time horizon, and the behaviours vote on (i.e. express utility for) these candidate actions. Votes may be weighted by a mode manager.