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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Dynamic window approach - Wikipedia

    en.wikipedia.org/wiki/Dynamic_window_approach

    In robotics motion planning, the dynamic window approach is an online collision avoidance strategy for mobile robots developed by Dieter Fox, Wolfram Burgard, and Sebastian Thrun in 1997. [1] Unlike other avoidance methods, the dynamic window approach is derived directly from the dynamics of the robot, and is especially designed to deal with ...

  4. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  5. Force control - Wikipedia

    en.wikipedia.org/wiki/Force_control

    Here, the robot's machine or manipulator is considered as a mechanical resistance with positional constraints imposed by the environment. Accordingly, the causality of mechanical impedance describes that a movement of the robot results in a force. In mechanical admittance, on the other hand, a force applied to the robot results in a resulting ...

  6. 4D-RCS Reference Model Architecture - Wikipedia

    en.wikipedia.org/wiki/4D-RCS_Reference_Model...

    4D/RCS prescribes a hierarchical control principle that decomposed high level commands into actions that employ physical actuators and sensors. The figure for example shows a high level block diagram of a 4D/RCS reference model architecture for a notional Future Combat System (FCS) battalion. Commands flow down the hierarchy, and status ...

  7. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The robot is treated as a point inside a 2D world. The obstacles (if any) are unknown and nonconvex. There are clearly defined starting point and goal. The robot is able to detect obstacle boundary from a distance of known length. The robot always knows the direction and how far (in terms of Euclidean distance) it is from the goal.

  8. Roomba - Wikipedia

    en.wikipedia.org/wiki/Roomba

    Various models of the Roomba have different features, including tangle-free brushes, separate sweep canisters, more powerful vacuums, obstacle avoidance, and performance maps displayed via smartphone apps. Newer models also have a camera, which works in conjunction with onboard mapping and navigation software to systematically cover all floor ...

  9. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    A configuration describes the pose of the robot, and the configuration space C is the set of all possible configurations. For example: If the robot is a single point (zero-sized) translating in a 2-dimensional plane (the workspace), C is a plane, and a configuration can be represented using two parameters (x, y).