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  2. Celeste 64: Fragments of the Mountain - Wikipedia

    en.wikipedia.org/wiki/Celeste_64:_Fragments_of...

    Celeste 64 is a short three-dimensional (3D) platform-adventure video game set upon a fictionalised Mount Celeste. [1] The player controls Madeline, the protagonist of the first game. She can run, jump, wall jump and climb walls, [2] which allows the player to avoid hazards such as pitfalls and spikes.

  3. Space Station Silicon Valley - Wikipedia

    en.wikipedia.org/wiki/Space_Station_Silicon_Valley

    Space Station Silicon Valley is a platform video game developed by DMA Design and published by Take-Two Interactive. It was originally released for the Nintendo 64 in October 1998. An adaptation of the game for Game Boy Color was developed by Tarantula Studios and released in 1999.

  4. Donkey Kong 64 - Wikipedia

    en.wikipedia.org/wiki/Donkey_Kong_64

    Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64.It is the only Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. Rool who seeks to destroy DK Isles.

  5. Gex: Enter the Gecko - Wikipedia

    en.wikipedia.org/wiki/Gex:_Enter_the_Gecko

    Gex: Enter the Gecko [b] is a 1998 platform game developed by Crystal Dynamics for the PlayStation, Nintendo 64, Microsoft Windows, and Game Boy Color. It was released in 1998 and 1999 in North America, Europe, and Japan. The game is the second installment of the Gex video game series and the first with 3D graphics.

  6. List of platformer series - Wikipedia

    en.wikipedia.org/wiki/List_of_platformer_series

    This article gives a list of platformer series, i.e. video games of the "platformer" genre. There are both 2D and 3D variants of such games, with the latter becoming more prevalent from the 32/64-bit era and up to the present.

  7. Platformer - Wikipedia

    en.wikipedia.org/wiki/Platformer

    Until then there was no settled way to make 3D platformers, but Super Mario 64 inspired a shift in design. Later 3D platformers like Banjo-Kazooie, Spyro the Dragon, and Donkey Kong 64 borrowed its format, and the "collect-a-thon" genre began to form. In order to make this free-roaming model work, developers had to program dynamic, intelligent ...

  8. Siactro - Wikipedia

    en.wikipedia.org/wiki/Siactro

    Siactro is the studio and mononym of German independent video game developer Marcus Horn.Horn's work, including games such as Toree 3D, Super Kiwi 64 and Macbat 64, imitate early 3D platformers on consoles including the Nintendo 64, and have received praise for their visual presentation and design.

  9. Chameleon Twist - Wikipedia

    en.wikipedia.org/wiki/Chameleon_Twist

    Really, it's a pretty innocuous little game and probably worth a rental if you have an itch for another 3D N64 platformer. You won't likely entertain any thoughts of buying it afterwards, except possibly as a present for a younger relative. Kids though, they'll eat it up."