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  2. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing of a beam of light passing through a medium with changing refractive index.The ray is advanced by a small amount, and then the direction is re-calculated. Ray tracing works by assuming that the particle or wave can be modeled as a large number of very narrow beams (), and that there exists some distance, possibly very small, over which such a ray is locally straight.

  3. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  4. Glossary of graph theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_graph_theory

    Spectral graph theory is the branch of graph theory that uses spectra to analyze graphs. See also spectral expansion. split 1. A split graph is a graph whose vertices can be partitioned into a clique and an independent set. A related class of graphs, the double split graphs, are used in the proof of the strong perfect graph theorem.

  5. Ray tracing explained: The future of hyper-realistic graphics

    www.aol.com/news/2018-04-16-the-future-of-ray...

    Ray tracing has long been gaming's holy grail. A method of creating hyper-realistic lighting and graphics, for years ray tracing has been promised as the technology that will take games the next ...

  6. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    Ray theory can describe interference by accumulating the phase during ray tracing (e.g., complex-valued Fresnel coefficients and Jones calculus). It can also be extended to describe edge diffraction, with modifications such as the geometric theory of diffraction, which enables tracing diffracted rays.

  7. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    An early description of the problem in computer graphics shows two common approaches (ray casting and angle summation) in use as early as 1974. [1] An attempt of computer graphics veterans to trace the history of the problem and some tricks for its solution can be found in an issue of the Ray Tracing News. [2]

  8. Trace diagram - Wikipedia

    en.wikipedia.org/wiki/Trace_diagram

    A framed trace diagram is a trace diagram together with a partition of the degree-1 vertices V 1 into two disjoint ordered collections called the inputs and the outputs. The "graph" underlying a trace diagram may have the following special features, which are not always included in the standard definition of a graph:

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