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The K-Lite Codec Pack also includes several related tools, including Media Player Classic Home Cinema (MPC-HC), Media Info Lite, and Codec Tweak Tool. [1] K-Lite adds Video for Windows (VFW) codecs and DirectShow filters to the system, so that DirectShow/VFW based players like MPC, Winamp, and Windows Media Player will use them automatically.
The original Media Player Classic was created and maintained by a programmer named "Gabest" [5] who also created PCSX2 graphics plugin GSDX. It was developed as a closed-source application, but later relicensed as free software under the terms of the GPL-2.0-or-later license.
The Combined Community Codec Pack, more commonly referred to by its acronym CCCP, is a collection of codecs (video compression filters) packed for Microsoft Windows, designed originally for the playback of anime fansubs. [2] The CCCP was developed and maintained by members of various fansubbing groups.
Workarounds still work on Windows 10 like VLC player, but free playback programs don't tend to support Blu-ray.
QuickTime Alternative is a codec package for Microsoft Windows for playing QuickTime media, normally only playable by the official QuickTime software distribution from Apple Inc. [1] Development has now ceased and the version of the QuickTime codec now lags behind that released by Apple.
Windows Media Player (WMP, officially referred to as Windows Media Player Legacy to distinguish it from the new Windows Media Player introduced with Windows 11) is the first media player and media library application that Microsoft developed to play audio and video on personal computers.
Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API. Voxware MetaVoice Windows Media Player (voxmvdec.ax) Truespeech. Windows Media Player (tssoft32.acm) FFmpeg (decoder only) MS GSM Windows Media Player (msgsm32.acm) libgsm; FFmpeg (decoder only) MS-ADPCM Windows Media Player (msadp32.acm) FFmpeg
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.
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