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  2. Initialization-on-demand holder idiom - Wikipedia

    en.wikipedia.org/wiki/Initialization-on-demand...

    The static class definition LazyHolder within it is not initialized until the JVM determines that LazyHolder must be executed. The static class LazyHolder is only executed when the static method getInstance is invoked on the class Something, and the first time this happens the JVM will load and initialize the LazyHolder class.

  3. Soot (software) - Wikipedia

    en.wikipedia.org/wiki/Soot_(software)

    Jimple is an intermediate representation of a Java program designed to be easier to optimize than Java bytecode. It is typed, has a concrete syntax and is based on three-address code. Jimple includes only 15 different operations, thus simplifying flow analysis. By contrast, java bytecode includes over 200 different operations. [5] [6]

  4. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  5. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  6. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...

  7. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  8. Java class loader - Wikipedia

    en.wikipedia.org/wiki/Java_class_loader

    The bootstrap class loader loads the core Java libraries [fn 1] located in the <JAVA_HOME>/jre/lib (or <JAVA_HOME>/jmods> for Java 9 and above) directory. This class loader, which is part of the core JVM, is written in native code. The bootstrap class loader is not associated with any ClassLoader object. [2]

  9. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Any static library function can call a function or procedure in another static library. The linker and loader handle this the same way as for kinds of other object files. Static library files may be linked at run time by a linking loader (e.g., the X11 module loader). However, whether such a process can be called static linking is controversial.