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An earlier CrossFireX and chipset compatibility chart is shown here: [13] The latest compatibility charts, as of April 2014, shows AMD 890, 990 and A75 chipsets—and many Intel chipsets including Z68 and X79 chipsets—as being compatible with CrossFireX; they also show which GPU cards may be paired with an external bridge (HD 7750, HD 5750 ...
The Hybrid CrossFireX is a technology allowing the IGP, or Integrated Graphics Processor, and the discrete GPU, or Graphics Processing Unit, to form a CrossFire setup to enhance the system capability to render 3D scenes, while the Hybrid CrossFire X technology is present on the 790GX and 890G chipsets, with two supplied physical PCI-E x16 slots at x8 bandwidth, [12] can form a Hybrid CrossFire ...
For example, for the game Alan Wake 2 in 4K resolution at the highest graphics settings with ray tracing enabled, the use of DLSS in Performance mode is recommended even with graphics cards such as the Nvidia GeForce RTX 4080 in order to achieve 60 fps.
In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).
Specifications of Intel HD Graphics series [24] Graphics Launch Market Processor Code name Device id. [3] Core clock Execution units API support [13] Memory bandwidth DVMT QSV; Direct3D OpenGL OpenCL; HD Graphics 2011 Mobile Celeron B7x0 Celeron 7x7 Celeron 8x7 Celeron B8xx Pentium B9x0 Pentium 9x7 Sandy Bridge: 010A 350–1150 6 (GT1) 10.1 11. ...
In 1982, the non-IBM Hercules Graphics Card (HGC) was introduced, the first third-party video card for the PC. In addition to an MDA-compatible text mode, it offered a monochrome graphics mode with a resolution of 720×348 pixels, higher than the CGA.
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).
A variety of different graphics cards, audio cards, motherboards, CPUs, input devices, games, and other multimedia applications were tested with each beta and final release. The DirectX team also built and distributed tests that allowed the hardware industry to confirm that new hardware designs and driver releases would be compatible with DirectX.