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Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).
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.hack//Link is a single-player action role-playing game developed by CyberConnect2 for the PlayStation Portable.The game was released exclusively in Japan on March 4, 2010.. Set in a fictional version of the year 2020, .hack//Link's story takes place in a new version of "The World", a popular series of MMORPGs known as The World R:X.