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The heapsort algorithm can be divided into two phases: heap construction, and heap extraction. The heap is an implicit data structure which takes no space beyond the array of objects to be sorted; the array is interpreted as a complete binary tree where each array element is a node and each node's parent and child links are defined by simple arithmetic on the array indexes.
Different implementations use different algorithms. The GNU Standard C++ library, for example, uses a 3-part hybrid sorting algorithm: introsort is performed first (introsort itself being a hybrid of quicksort and heap sort), to a maximum depth given by 2×log 2 n, where n is the number of elements, followed by an insertion sort on the result. [7]
In computer science, adaptive heap sort is a comparison-based sorting algorithm of the adaptive sort family. It is a variant of heap sort that performs better when the data contains existing order. Published by Christos Levcopoulos and Ola Petersson in 1992, the algorithm utilizes a new measure of presortedness, Osc, as the number of ...
In computer science, smoothsort is a comparison-based sorting algorithm.A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. [1] Like heapsort, smoothsort is an in-place algorithm with an upper bound of O(n log n) operations (see big O notation), [2] but it is not a stable sort.
Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.
Introsort or introspective sort is a hybrid sorting algorithm that provides both fast average performance and (asymptotically) optimal worst-case performance. It begins with quicksort, it switches to heapsort when the recursion depth exceeds a level based on (the logarithm of) the number of elements being sorted and it switches to insertion sort when the number of elements is below some threshold.
Basis: Heap's Algorithm trivially permutes an array A of size 1 as outputting A is the one and only permutation of A. Induction: Assume Heap's Algorithm permutes an array of size i . Using the results from the previous proof, every element of A will be in the "buffer" once when the first i elements are permuted.
For instance, using a binary heap as a priority queue in selection sort leads to the heap sort algorithm, a comparison sorting algorithm that takes O(n log n) time. Instead, using selection sort with a bucket queue gives a form of pigeonhole sort , and using van Emde Boas trees or other integer priority queues leads to other fast integer ...