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  2. End-user development - Wikipedia

    en.wikipedia.org/wiki/End-user_development

    However, compared with expert programmers, end-user programmers rarely have the time or interest in systematic and disciplined software engineering activities, [34] which makes ensuring the quality of the software artifact produced by end-user development particularly challenging.

  3. End-user computing - Wikipedia

    en.wikipedia.org/wiki/End-user_computing

    End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner. [2] [3]

  4. Artifact (software development) - Wikipedia

    en.wikipedia.org/.../Artifact_(software_development)

    In end-user development an artifact is either an application or a complex data object that is created by an end-user without the need to know a general programming language. Artifacts describe automated behavior or control sequences, such as database requests or grammar rules, [1] or user-generated content. Artifacts vary in their maintainability.

  5. End user - Wikipedia

    en.wikipedia.org/wiki/End_user

    In product development, an end user (sometimes end-user) [a] is a person who ultimately uses or is intended to ultimately use a product. [ 1 ] [ 2 ] [ 3 ] The end user stands in contrast to users who support or maintain the product, [ 4 ] such as sysops , system administrators , database administrators, [ 5 ] information technology (IT) experts ...

  6. Programming by demonstration - Wikipedia

    en.wikipedia.org/wiki/Programming_by_demonstration

    In computer science, programming by demonstration (PbD) is an end-user development technique for teaching a computer or a robot new behaviors by demonstrating the task to transfer directly instead of programming it through machine commands.

  7. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  8. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic. Some ...

  9. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications.It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.