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A false cut is a sleight of hand used in magic or for cheating at card games. It appears to be a real cut, but leaves the deck in the same order as when it began, or another order known to the cutter.
Posing as a waiter, MacDougall claimed that Karn would interleave high and low cards when gathering a trick before his turn to deal. When shuffling, Karn would use a false pull-through shuffle, crimp the deck before offering the cut and restore the deck with a hidden return cut before dealing favorable cards to his side in their rubber games. [9]
It not only allows better control of the cards, but provides cover by showing the back of the top card, and without moving the hand holding the deck. A cheat can place certain cards in a position favorable to the card cheat. This is called "stacking". Stacking is more often done than "false dealing" because it doesn't look suspicious.
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False cuts are techniques whereby the performer appears to organise a fair cut, when actually a predetermined card (or cards) is organised to be located on the top of the deck. False cutting techniques include: the false running cut, and the gambler's false cut. [18]
Rubber Bridge Scoring Above the line In rubber bridge, the location on the scorepad above the main horizontal line where extra points are entered; extra points are those awarded for holding honor cards in trumps, for bonuses for scoring game, small slam, grand slam or winning a rubber, for overtricks on the declaring side and for undertricks on the defending side and for fulfilling doubled or ...
In the card game contract bridge, the Losing-Trick Count (LTC) is a method of hand evaluation that is generally only considered suitable to be used in situations where a trump suit has been established and when shape and fit are more significant than high card points (HCP) in determining the optimum level of the contract.
If exposed inadvertently, depending on its rank, it may be a minor (2-9) or a major (10-A) penalty card; however, any card may become a major penalty card if played out of turn. In any case, the penalty card must be played at first legal opportunity, which allows the declarer to organize his play to take advantage of the situation.