enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. The user initially clicks on a big cookie on the screen, earning a single cookie per click.

  3. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Brendan Caldwell of Rock, Paper, Shotgun stated that "like all the best clicker games, there's a sinister and funny underbelly in which to become hopelessly lost." [ 11 ] Emanuel Maiberg of Vice Media 's MotherBoard called the game mindlessly addictive: "The truth is, I am kind of embarrassed by how much I enjoy Paperclips and that I can't ...

  4. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  7. Save Time and Money with a Holiday Cookie Exchange

    www.aol.com/finance/save-time-money-holiday...

    A cookie exchange can get unwieldy if you have more than 10 people. If you are going to send invitations, you can find and use some great ones online. Canva has a ton of cookie swap party ...

  8. AOL reviewed: Storyworth is the perfect gift for someone who ...

    www.aol.com/lifestyle/storyworth-review...

    The company does offer coupon codes around major holidays so it’s worth looking if you’re about to spring for a Christmas present or a Father’s Day gift, if only to save yourself $10 or $20 ...

  9. Category:Incremental games - Wikipedia

    en.wikipedia.org/wiki/Category:Incremental_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file