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Mortal Kombat Mythologies: Sub-Zero is a 1997 action-adventure game developed and published by Midway for the PlayStation and Nintendo 64.A spin-off of the Mortal Kombat franchise, it is the first installment to not be a fighting game.
Fighters Destiny, known in Japan as Fighting Cup [2], is a 1998 video game developed by Genki alongside Opus Corp for the Nintendo 64. It closely models the 3D fighting game standard set by Sega's Virtua Fighter, but integrates a unique point scoring system. The game's generic characters and unoriginal presentation have been panned by critics ...
Critics discussed the Nintendo 64 version in the context of the console's dismal fighting game library at the time, and claimed Mace was the best of them only by default; [b] for example, Next Generation stated that "The best fighter to hit Nintendo 64, Mace: The Dark Age, would still get pounded into the ground by any PlayStation or Saturn ...
Transformers: Beast Wars Transmetals is a 1999 3D fighting game based on the Transformers: Beast Wars cartoon series and toy-line for the Nintendo 64 and PlayStation. Each version features different mechanics and playable characters. The Nintendo 64 version of the game was known as Transformers: Beast Wars Metals 64 (ビーストウォーズ ...
Ready 2 Rumble Boxing is a boxing video game developed by Midway Studios San Diego, and published by Midway in September 1999 for the Dreamcast.Ports for Nintendo 64 and PlayStation were developed by Point of View and released in November 1999 alongside a separate version for Game Boy Color by Crawfish Interactive.
Dual Heroes was developed by Produce! It was the first fighting game to use analog controls. [3] Hudson Soft programmed multiple AIs for each character, in an effort to imitate different players controlling the character on different occasions, and thereby make the game's single-player mode more closely emulate the multiplayer fighting game experience.
Fighting Force is a 1997 3D beat 'em up developed by Core Design and published by Eidos.It was released for PlayStation, Microsoft Windows, and Nintendo 64.Announced shortly after Core became a star developer through the critical and commercial success of Tomb Raider, Fighting Force was highly anticipated but met with mixed reviews.
Killer Instinct 2 is a 2.5D fighting game developed by Rare, published by Nintendo and manufactured by Midway for arcades in 1996 as a sequel to Killer Instinct (1994). A modified version of Killer Instinct 2 was published for the Nintendo 64 as Killer Instinct Gold the same year.