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  2. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    Designing for high performance requires considering the restrictions of the memory hierarchy, i.e. the size and capabilities of each component. Each of the various components can be viewed as part of a hierarchy of memories ( m 1 , m 2 , ..., m n ) in which each member m i is typically smaller and faster than the next highest member m i +1 of ...

  3. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.

  4. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1] It can sometimes be a high-level description that ignores details of the implementation. [2] At a more detailed level, the description may include the instruction set architecture design ...

  5. Bitmap - Wikipedia

    en.wikipedia.org/wiki/Bitmap

    Bitmap. In computing, a bitmap (also called raster) graphic is an image formed from rows of different colored pixels. [1] A GIF is an example of a graphics image file that uses a bitmap. [2] As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each ...

  6. Register file - Wikipedia

    en.wikipedia.org/wiki/Register_file

    Register file. A register file is an array of processor registers in a central processing unit (CPU). The instruction set architecture of a CPU will almost always define a set of registers which are used to stage data between memory and the functional units on the chip. The register file is part of the architecture and visible to the programmer ...

  7. Byte - Wikipedia

    en.wikipedia.org/wiki/Byte

    The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer [1][2] and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the ...

  8. Byte addressing - Wikipedia

    en.wikipedia.org/wiki/Byte_addressing

    The basic unit of digital storage is a bit, storing a single 0 or 1. Many common instruction set architectures can address more than 8 bits of data at a time. For example, 32-bit x86 processors have 32-bit general-purpose registers and can handle 32-bit (4-byte) data in single instructions. However, data in memory may be of various lengths.

  9. Block (data storage) - Wikipedia

    en.wikipedia.org/wiki/Block_(data_storage)

    The process of putting data into blocks is called blocking, while deblocking is the process of extracting data from blocks. Blocked data is normally stored in a data buffer, and read or written a whole block at a time. Blocking reduces the overhead and speeds up the handling of the data stream. [ 3 ] For some devices, such as magnetic tape and ...

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