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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    In computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original. Common examples of array slicing are extracting a substring from a string of characters, the " ell " in "h ell o", extracting a row or column from a two ...

  3. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    While the terms allude to the rows and columns of a two-dimensional array, i.e. a matrix, the orders can be generalized to arrays of any dimension by noting that the terms row-major and column-major are equivalent to lexicographic and colexicographic orders, respectively. It is also worth noting that matrices, being commonly represented as ...

  4. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A memory address a is said to be n-byte aligned when a is a multiple of n (where n is a power of 2). In this context, a byte is the smallest unit of memory access, i.e. each memory address specifies a different byte.

  5. PascalABC.NET - Wikipedia

    en.wikipedia.org/wiki/PascalABC.NET

    PascalABC.NET was developed by a group of enthusiasts at the Institute of Mathematics, Mechanics, and Computer Science in Rostov-on-Don, Russia. [1] In 2003, a predecessor of the modern PascalABC.NET, called Pascal ABC, was implemented by associate professor Stanislav Mikhalkovich to be used for teaching schoolchildren instead of Turbo Pascal, which became outdated and incompatible with modern ...

  6. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    The idea is to quickly exclude many points that would not be part of the convex hull anyway. This method is based on the following idea. Find the two points with the lowest and highest x-coordinates, and the two points with the lowest and highest y-coordinates. (Each of these operations takes O(n).)

  7. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    The use of octrees for 3D computer graphics was pioneered by Donald Meagher at Rensselaer Polytechnic Institute, described in a 1980 report "Octree Encoding: A New Technique for the Representation, Manipulation and Display of Arbitrary 3-D Objects by Computer", [1] for which he holds a 1995 patent (with a 1984 priority date) "High-speed image generation of complex solid objects using octree ...

  8. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.

  9. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 4 January 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...