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The modality effect is a term used in experimental psychology, most often in the fields dealing with memory and learning, to refer to how learner performance depends on the presentation mode of studied items.
In the 1990s, cognitive load theory was applied in several contexts. The empirical results from these studies led to the demonstration of several learning effects: the completion-problem effect; [11] modality effect; [12] [13] split-attention effect; [14] worked-example effect; [15] [16] and expertise reversal effect. [17]
Modal verb, a type of auxiliary verb that is used to indicate modality; Modal window, computer user interface development: a child window that requires users to interact with it before they can return to operating the parent application; A trade name for sulpiride, an atypical antipsychotic drug
e IPFV. TAM hina’aro like na DEIX vau SG tō DEF mei’a banana ra DEIX e hina’aro na vau tō mei’a ra IPFV.TAM like DEIX SG DEF banana DEIX 'I would like those bananas (you mentioned).' Mortlockese Mortlockese is an Austronesian language made up of eleven dialects over the eleven atolls that make up the Mortlock Islands in Micronesia. Various TAM markers are used in the language. Mood ...
Modality (therapy), a method of therapeutic approach; Modality (diagnosis), a method of diagnosis; Modality (medical imaging), acquiring structural or functional images of the body; Stimulus modality, a type of physical phenomenon or stimulus that one can sense, such as temperature and sound; Modality Partnership, a British primary care provider
In classic formal approaches to linguistic modality, an utterance expressing modality is one that can always roughly be paraphrased to fit the following template: (3) According to [a set of rules, wishes, beliefs,...] it is [necessary, possible] that [the main proposition] is the case.
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In his book The Humane Interface, Jef Raskin defines modality as follows: "An human-machine interface is modal with respect to a given gesture when (1) the current state of the interface is not the user's locus of attention and (2) the interface will execute one among several different responses to the gesture, depending on the system's current state."