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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  3. Granularity (parallel computing) - Wikipedia

    en.wikipedia.org/wiki/Granularity_(parallel...

    In order to reduce the communication overhead, granularity can be increased. Coarse grained tasks have less communication overhead but they often cause load imbalance. Hence optimal performance is achieved between the two extremes of fine-grained and coarse-grained parallelism. [6]

  4. Automatic parallelization tool - Wikipedia

    en.wikipedia.org/wiki/Automatic_parallelization_tool

    The core is based on the Presburger Arithmetic and the transitive closure operation. Loop dependencies are represented with relations. TRACO uses the Omega Calculator, CLOOG and ISL libraries, and the Petit dependence analyser. The compiler extracts better locality with fine- and coarse-grained parallelism for C/C++ applications.

  5. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    An application exhibits fine-grained parallelism if its subtasks must communicate many times per second; it exhibits coarse-grained parallelism if they do not communicate many times per second, and it exhibits embarrassing parallelism if they rarely or never have to communicate. Embarrassingly parallel applications are considered the easiest to ...

  6. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    Fine-grained multithreading—such as in a barrel processor—issues instructions for different threads after every cycle, while coarse-grained multithreading only switches to issue instructions from another thread when the current executing thread causes some long latency events (like page fault etc.). Coarse-grain multithreading is more ...

  7. Granularity - Wikipedia

    en.wikipedia.org/wiki/Granularity

    Granularity (also called graininess) is the degree to which a material or system is composed of distinguishable pieces, "granules" or "grains" (metaphorically). It can either refer to the extent to which a larger entity is subdivided, or the extent to which groups of smaller indistinguishable entities have joined together to become larger distinguishable entities.

  8. Embarrassingly parallel - Wikipedia

    en.wikipedia.org/wiki/Embarrassingly_parallel

    "Embarrassingly" is used here to refer to parallelization problems which are "embarrassingly easy". [4] The term may imply embarrassment on the part of developers or compilers: "Because so many important problems remain unsolved mainly due to their intrinsic computational complexity, it would be embarrassing not to develop parallel implementations of polynomial homotopy continuation methods."

  9. Multigrid method - Wikipedia

    en.wikipedia.org/wiki/Multigrid_method

    The 3 main types are V-Cycle, F-Cycle, and W-Cycle. These differ in which and how many coarse-grain cycles are performed per fine iteration. The V-Cycle algorithm executes one coarse-grain V-Cycle. F-Cycle does a coarse-grain V-Cycle followed by a coarse-grain F-Cycle, while each W-Cycle performs two coarse-grain W-Cycles per iteration.