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  2. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    This is because quickselect is a divide and conquer algorithm, with each step taking () time in the size of the remaining search set. If the search set decreases exponentially quickly in size (by a fixed proportion), this yields a geometric series times the O ( n ) {\displaystyle O(n)} factor of a single step, and thus linear overall time.

  3. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    Quickselect uses the same overall approach as quicksort, choosing one element as a pivot and partitioning the data in two based on the pivot, accordingly as less than or greater than the pivot. However, instead of recursing into both sides, as in quicksort, quickselect only recurses into one side – the side with the element it is searching for.

  4. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  5. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Unlike quickselect, this algorithm is deterministic, not randomized. [2] [4] [5] It was the first linear-time deterministic selection algorithm known, [5] and is commonly taught in undergraduate algorithms classes as an example of a divide and conquer that does not divide into two equal subproblems.

  6. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    Typically, a greedy algorithm is used to solve a problem with optimal substructure if it can be proven by induction that this is optimal at each step. [1] Otherwise, provided the problem exhibits overlapping subproblems as well, divide-and-conquer methods or dynamic programming may be used. If there are no appropriate greedy algorithms and the ...

  7. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Conversely, some sorting algorithms can be derived by repeated application of a selection algorithm; quicksort and quickselect can be seen as the same pivoting move, differing only in whether one recurses on both sides (quicksort, divide-and-conquer) or one side (quickselect, decrease-and-conquer).

  8. Dichotomic search - Wikipedia

    en.wikipedia.org/wiki/Dichotomic_search

    In computer science, a dichotomic search is a search algorithm that operates by selecting between two distinct alternatives (dichotomies [1] or polychotomies [2] when they are more than two) at each step. It is a specific type of divide and conquer algorithm. A well-known example is binary search. [3]

  9. Category:Divide-and-conquer algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Divide-and...

    Pages in category "Divide-and-conquer algorithms" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. ...