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  2. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Two intersecting lines. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection.

  3. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    Lines A, B and C are concurrent in Y. In geometry, lines in a plane or higher-dimensional space are concurrent if they intersect at a single point.. The set of all lines through a point is called a pencil, and their common intersection is called the vertex of the pencil.

  4. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    If one wants to determine the intersection points of two polygons, one can check the intersection of any pair of line segments of the polygons (see above). For polygons with many segments this method is rather time-consuming. In practice one accelerates the intersection algorithm by using window tests. In this case one divides the polygons into ...

  5. Multiple line segment intersection - Wikipedia

    en.wikipedia.org/wiki/Multiple_line_segment...

    The Shamos–Hoey algorithm [1] applies this principle to solve the line segment intersection detection problem, as stated above, of determining whether or not a set of line segments has an intersection; the Bentley–Ottmann algorithm works by the same principle to list all intersections in logarithmic time per intersection.

  6. Arrangement of lines - Wikipedia

    en.wikipedia.org/wiki/Arrangement_of_lines

    In the case of a line arrangement, each coordinate of the labeling assigns 0 to nodes on one side of one of the lines and 1 to nodes on the other side. [26] Dual graphs of simplicial arrangements have been used to construct infinite families of 3-regular partial cubes, isomorphic to the graphs of simple zonohedra. [27]

  7. Point location - Wikipedia

    en.wikipedia.org/wiki/Point_location

    Given a slab subdivided into regions by non-intersecting segments that completely cross the slab from left to right, determine which region contains a given point. The first problem can be solved by binary search on the x coordinate of the vertical lines in O(log n) time. The second problem can also be solved in O(log n) time by binary search ...

  8. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Creating the one point or two points in the intersection of a line and a circle (if they intersect) Creating the one point or two points in the intersection of two circles (if they intersect). For example, starting with just two distinct points, we can create a line or either of two circles (in turn, using each point as centre and passing ...

  9. Intersection - Wikipedia

    en.wikipedia.org/wiki/Intersection

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types ...