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Audio Stream Input/Output (ASIO) is a computer audio interface driver protocol for digital audio specified by Steinberg, providing high data throughput, synchronization, and low latency between a software application and a computer's audio interface or sound card.
Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.
DirectSound is a deprecated software component of the Microsoft DirectX library for the Windows operating system, superseded by XAudio2.It provides a low-latency interface to sound card drivers written for Windows 95 through Windows XP and can handle the mixing and recording of multiple audio streams.
Pro Tools is a digital audio workstation (DAW) developed and released by Avid Technology (formerly Digidesign) [1] for Microsoft Windows and macOS. [2] It is used for music creation and production, sound for picture (sound design, audio post-production and mixing) [3] and, more generally, sound recording, editing, and mastering processes.
A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term sound card is also applied to external audio interfaces used for professional audio applications.
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
AES67 is a technical standard for audio over IP and audio over Ethernet (AoE) interoperability. The standard was developed by the Audio Engineering Society and first published in September 2013. It is a layer 3 protocol suite based on existing standards and is designed to allow interoperability between various IP-based audio networking systems ...
Sound servers appeared in Unix-like operating systems after limitations in Open Sound System were recognized. OSS is a basic sound interface that was incapable of playing multiple streams simultaneously, dealing with multiple sound cards, or streaming sound over the network. A sound server can provide these features by running as a daemon. It ...