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  2. Reverberation - Wikipedia

    en.wikipedia.org/wiki/Reverberation

    Reverberation (commonly shortened to reverb), in acoustics, is a persistence of sound after it is produced. [1] Reverberation is created when a sound or signal is reflected. This causes numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and ...

  3. Reverb effect - Wikipedia

    en.wikipedia.org/wiki/Reverb_effect

    A reverb effect, or reverb, is an audio effect applied to a sound signal to simulate reverberation. [1] It may be created through physical means, such as echo chambers , or electronically through audio signal processing .

  4. Acoustical engineering - Wikipedia

    en.wikipedia.org/wiki/Acoustical_engineering

    Reverberation is the persistence of sound caused by repeated boundary reflections after the source of the sound stops. This principle is particularly important in enclosed spaces. Diffraction is the bending of sound waves around surfaces in the path of the wave.

  5. CRC Handbook of Chemistry and Physics - Wikipedia

    en.wikipedia.org/wiki/CRC_Handbook_of_Chemistry...

    The CRC Handbook of Chemistry and Physics is a comprehensive one-volume reference resource for science research. First published in 1914, it is currently (as of 2024 [update] ) in its 105th edition, published in 2024.

  6. Room acoustics - Wikipedia

    en.wikipedia.org/wiki/Room_acoustics

    It changes the disturbing echo of the sound into a mild reverb which decays over time. Diffraction is the change of a sound wave's propagation to avoid obstacles. According to Huygens ’ principle , when a sound wave is partially blocked by an obstacle, the remaining part that gets through acts as a source of secondary waves. [ 17 ]

  7. Critical distance - Wikipedia

    en.wikipedia.org/wiki/Critical_distance

    In a reverberant space, the sound perceived by a listener is a combination of direct and reverberant sound. The ratio of direct sound is dependent on the distance between the source and the listener, and upon the reverberation time in [the room]. At a certain distance the two will be equal. This is called the "critical distance."

  8. Diffusion (acoustics) - Wikipedia

    en.wikipedia.org/wiki/Diffusion_(acoustics)

    Diffusion, in architectural acoustics, is the spreading of sound energy evenly in a given environment. A perfectly diffusive sound space is one in which the reverberation time is the same at any listening position. Most interior spaces are non-diffusive; the reverberation time is considerably different around the room.

  9. Audio feedback - Wikipedia

    en.wikipedia.org/wiki/Audio_feedback

    To maximize gain before feedback, the amount of sound energy that is fed back to the microphones must be reduced as much as is practical.As sound pressure falls off with 1/r with respect to the distance r in free space, or up to a distance known as reverberation distance in closed spaces (and the energy density with 1/r²), it is important to keep the microphones at a large enough distance ...