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Code 7F hex corresponds to the non-printable "delete" (DEL) control character and is therefore omitted from this chart; it is covered in the previous section's chart. Earlier versions of ASCII used the up arrow instead of the caret (5E hex ) and the left arrow instead of the underscore (5F hex ).
The ASCII text-encoding standard uses 7 bits to encode characters. With this it is possible to encode 128 (i.e. 2 7) unique values (0–127) to represent the alphabetic, numeric, and punctuation characters commonly used in English, plus a selection of Control characters which do not represent printable characters.
Braille ASCII (or more formally The North American Braille ASCII Code, also known as SimBraille) is a subset of the ASCII character set which uses 64 of the printable ASCII characters to represent all possible dot combinations in six-dot braille. It was developed around 1969 and, despite originally being known as North American Braille ASCII ...
UTF-8. UTF-8 is a variable-length character encoding standard used for electronic communication. Defined by the Unicode Standard, the name is derived from Unicode Transformation Format – 8-bit. [ 1] UTF-8 is capable of encoding all 1,112,064 [ a] valid Unicode code points using one to four one- byte (8-bit) code units.
In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 ...
The Universal Coded Character Set ( UCS, Unicode) is a standard set of characters defined by the international standard ISO / IEC 10646, Information technology — Universal Coded Character Set (UCS) (plus amendments to that standard), which is the basis of many character encodings, improving as characters from previously unrepresented typing ...
The tables below list the number of bytes per code point for different Unicode ranges. Any additional comments needed are included in the table. The figures assume that overheads at the start and end of the block of text are negligible. N.B. The tables below list numbers of bytes per code point, not per user visible "character" (or "grapheme ...
The mapping can also be computed by adding together the hexadecimal values, seen at right, of the dots raised. So the pattern with dots 1-2-5 raised would yield 1 16 +2 16 +10 16 = 13 16. Whether computed directly in hexadecimal, or indirectly via binary, the result is added to 2800 16, the offset for the Braille Patterns Unicode block.