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  2. Commodore 64 joystick adapters - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_joystick_adapters

    Protovision 4 player interface page, shop and list of compatible games; Hitmen building instruction on 4 player adapters and list of 4 player games; C64.cz Inception 8 joysticks adapter interface, shop and list of compatible games

  3. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse

  4. List of Nintendo Entertainment System accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    Infra-red wireless NES controller. Camerica: Game Genie: Cheat code adapter for NES cartridges. Normally only works on the NES-001 (front loading) control decks. Codemasters: Game Genie NES-101 Adaptor A special adaptor that (when attached) allows the Game Genie to have compatibility with the NES-101. It was primarily given away for free to all ...

  5. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Connectivity: PlayStation controller port Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn: Connectivity: Sega Saturn controller port Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 Dual Analog Controller: PlayStation: Connectivity: PlayStation controller port

  6. Retrode - Wikipedia

    en.wikipedia.org/wiki/Retrode

    The Retrode was based on an Atmel AVR microcontroller (AT90USB646) with an integrated USB interface, connecting to cartridge slots and game controller ports via the microcontroller's GPIO pins. [5] Its updateable firmware was based on the LUFA library by Dean Camera, [ 1 ] and was developed mainly by Hullin with the help of a few users.

  7. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    The Controller Pak [a] (NUS-004) is the console's memory card, comparable to those of the PlayStation and GameCube. Compatible games can save player data to the Controller Pak, which plugs into the back of the Nintendo 64 controller (as do the Rumble and Transfer Paks). The Controller Pak was marketed for exchanging data between Nintendo 64 ...

  8. Commodore 64 peripherals - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_peripherals

    ^ A modification could be made to older model Commodore 64 motherboards to piggy-back a secondary SID sound chip to the original SID chip. The resulting modification enabled the Commodore 64 to play sound in 6-channel stereo with the appropriate software. ^ The Commodore 64 had documented cartridge port pins which could be crossed to achieve a ...

  9. NeGcon - Wikipedia

    en.wikipedia.org/wiki/NeGcon

    The neGcon's design was prompted by Namco's desire to accurately replicate the dual-lever controls of their arcade game Cyber Sled on the PlayStation. [1]Examples of racing games that took advantage of the neGcon are the original PlayStation iterations of the Ridge Racer series (Ridge Racer Type 4 also supported the Namco Jogcon), Gran Turismo, Motor Toon Grand Prix, Motor Toon Grand Prix 2 ...