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Mode (s) Single-player, multiplayer. Micro Machines V3 is a racing video game developed by Codemasters, the third title of the Micro Machines series following Micro Machines 2: Turbo Tournament (1994) and the first set in a 3D game environment. It was originally released for PlayStation in 1997 followed by ports to Microsoft Windows, Nintendo ...
osu! Osu![a] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. It was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS. [citation needed] Osu! ' s gameplay, based on the Osu! Tatakae!
WW: 24 March 2016. Genre (s) Racing. Mode (s) Single-player, multiplayer. TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii.
TrackMania is a series of racing games for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo DS, and Wii developed by Ubisoft Nadeo and Firebrand Games. Instead of following the usual trend of choosing a set car and track to play the game, in TrackMania the players can create their own tracks using ...
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29 June 2017. Micro Machines is a series of video games featuring toy cars, developed by Codemasters and published on multiple platforms (MS-DOS, Nintendo Entertainment System, Amiga, Sega Mega Drive/Genesis, Super Nintendo Entertainment System, Game Boy, PlayStation 2, Nintendo 64, GameCube, Xbox, Game Gear, and iOS).
Parsec (software) Parsec is a proprietary remote desktop application primarily used for playing games through video streaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device. Although its main focus is gaming, Parsec can ...
Speedrunning. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.