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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft .

  3. Head-up display - Wikipedia

    en.wikipedia.org/wiki/Head-up_display

    In 2012, Pioneer Corporation introduced a HUD navigation system that replaces the driver-side sun visor and visually overlays animations of conditions ahead, a form of augmented reality (AR.) [29] [30] Developed by Pioneer Corporation, AR-HUD became the first aftermarket automotive Head-Up Display to use a direct-to-eye laser beam scanning ...

  4. Mini-map - Wikipedia

    en.wikipedia.org/wiki/Mini-map

    Mini-Map in the bottom right corner. A mini-map or minimap is a miniature map HUD element that is often placed at a screen corner in video games to help players in orienting themselves within the game world.

  5. External vision system - Wikipedia

    en.wikipedia.org/wiki/External_Vision_System

    However, EVS typically provides the pilot(s) with an infrared video image, usually displayed on the head-up display (HUD), which overlays the pilot view of the outside world through the windscreen. SVS is a computer generated version of the outside world created from an onboard terrain database.

  6. Head-mounted display - Wikipedia

    en.wikipedia.org/wiki/Head-mounted_display

    British Army Reserve soldier demonstrates a virtual reality headset.. A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see helmet-mounted display for aviation applications), that has a small display optic in front of one (monocular HMD) or each eye (binocular HMD).

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  8. Automotive head-up display - Wikipedia

    en.wikipedia.org/wiki/Automotive_head-up_display

    HUD in a BMW E60 HUD in a Pontiac Bonneville showing a speed of 47 mph (76 km/h) The green arrow on the windshield near the top of this picture is a Head Up Display on a 2013 Toyota Prius. It toggles between the GPS navigation instruction arrow and the speedometer. The arrow is animated to appear scrolling forward as the car approaches the turn.

  9. Constantly computed impact point - Wikipedia

    en.wikipedia.org/wiki/Constantly_computed_impact...

    The HUD crosshairs will move around dependent on where the computer predicts the selected rocket, bullet or bomb will hit. Normally a radar lock is necessary, but when strafing or bombing a ground target (A/G mode; A/A mode will simply put the hairs in the centre of the HUD), the crosshairs will move along the ground.