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Spike's only Video Game Hall of Fame award, given to The Legend of Zelda, was awarded at the 2011 awards show. [1] On November 15, 2013, Spike announced a new format under the name VGX, calling it "The next generation of the VGAs". The last award show, carrying this name, aired on December 7. [2]
Both the OS X and Linux ports of the engine take advantage of OpenGL and are powered by Simple DirectMedia Layer. [20] During the process of porting, Valve rearranged most of the games released up to The Orange Box into separate, but parallel "singleplayer" and "multiplayer" branches. The game code to these branches was made public to mod ...
Through the Spike VGX and into the Game Awards, Keighley has engaged with games studios to bring reveals of new games alongside the awards. He considers the crowning moment of this approach was being able to secure the first gameplay reveal of The Legend of Zelda: Breath of the Wild at the Game Awards 2014. [14]
The following Category lists winners of the Spike Video Game Awards regardless of it's game, person, company, etc. The Spike Video Game Awards were a predecessor of The Game Awards . Subcategories
This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.
GTK, open source , primarily for the X Window System, ported to and emulated under other platforms; used in the GNOME, Rox, LXDE and Xfce desktop environments. The Windows port has support for native widgets. IUP, open source , a minimalist GUI toolkit in ANSI C for Windows, UNIX and Linux.
Spike Chunsoft Co., Ltd. [a] is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games. The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012.
A system to do this testing for the X window system, but extensible to any windowing system is described in. [7] The X Window system provides functionality (via XServer and the editors' protocol) to dynamically send GUI input to and get GUI output from the program without directly using the GUI. For example, one can call XSendEvent() to ...