Search results
Results from the WOW.Com Content Network
Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which methods will be invoked on a mock object, in what order, what parameters will be passed to them, and what values will be returned.
In functional programming, a monad is a structure that combines program fragments and wraps their return values in a type with additional computation. In addition to defining a wrapping monadic type, monads define two operators: one to wrap a value in the monad type, and another to compose together functions that output values of the monad type (these are known as monadic functions).
In Python, returning self in the instance method is one way to implement the fluent pattern. It is however discouraged by the language’s creator, Guido van Rossum, [3] and therefore considered unpythonic (not idiomatic) for operations that do not return new values. Van Rossum provides string processing operations as example where he sees the ...
Mock objects differ in that they themselves contain test assertions that can make the test fail, for example, if the person's name and other data are not as expected. Fake and mock object methods that return data, ostensibly from a data store or user, can help the test process by always returning the same, realistic data that tests can rely upon.
C3 superclass linearization is an algorithm used primarily to obtain the order in which methods should be inherited in the presence of multiple inheritance.In other words, the output of C3 superclass linearization is a deterministic Method Resolution Order (MRO).
It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]