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Nvidia GRID is a family of graphics processing units (GPUs) made by Nvidia, introduced in 2008, that is targeted specifically towards cloud gaming. [1] The Nvidia GRID includes both graphics processing and video encoding into a single device which is able to decrease the input to display latency of cloud based video game streaming . [ 2 ]
The block of decoding of HD-video PureVideo HD is disconnected GeForce 8200 mGPU [44] Unknown Unknown gt Unknown PureVideo 3 with VP3 GeForce 8300 mGPU [44] Unknown Unknown 1500 Up to 512 from system memory 36 Unknown GeForce 8300 GS [45] July 2007 G86 210 127 PCIe 1.0 x16 450 900 400 1.8 3.6 128 512 6.4 64 14.4 1.1 1.1 40 OEM only
HDMI 1.4a 4K x 2K video output; PureVideo VP5 hardware video acceleration (up to 4K x 2K H.264 decode) Hardware H.265 decoding [8] Hardware H.264 encoding acceleration block (NVENC) Support for up to 4 independent 2D displays, or 3 stereoscopic/3D displays (NV Surround) Next Generation Streaming Multiprocessor (SMX) Polymorph-Engine 2.0
The Nvidia Shield version of GeForce Now, formerly known as Nvidia Grid, launched in beta in 2013, with Nvidia officially unveiling its name on September 30, 2015. The subscription service provided users with unlimited access to a library of games hosted on Nvidia servers for the life of the subscription, being delivered to subscribers through ...
The Tegra APX 2500 was announced on February 12, 2008. The Tegra 6xx product line was revealed on June 2, 2008, [1] and the APX 2600 was announced in February 2009. The APX chips were designed for smartphones, while the Tegra 600 and 650 chips were intended for smartbooks and mobile Internet devices (MID).
Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...
RIVA TNT2 VANTA GPU Die shot of the RIVA TNT2 GPU. The TNT2 core features the same basic dual-pipeline layout as the RIVA TNT, however with a few updates, such as larger 2048x2048 texture support, 32-bit Z-buffer/stencil support, AGP 4X support, up to 32MB of VRAM, and a process shrink from 0.35 μm to 0.25 μm.
Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...