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TimeSplitters 2 is a first-person shooter video game, developed by Free Radical Design, published by Eidos Interactive, and released in October 2002 for PlayStation 2, Xbox and GameCube. The game's story focuses on the efforts of a space marine who seeks to recover powerful time crystals from a race of alien mutants called TimeSplitters, which ...
TimeSplitters is a series of first-person shooter video games developed by Free Radical Design.The games are often considered spiritual successors to the Nintendo 64 titles GoldenEye 007 (1997) and Perfect Dark (2000), due to overlapping elements in gameplay, design, and development team.
In March 2009, THQ announced that Kaos Studios was recruiting for their then-upcoming game Homefront. [1] Homefront was released on March 15, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360 in North America, with the European release set a week later. In March 2011, THQ, after its game Homefront was released
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TimeSplitters (video game) TimeSplitters 2; TimeSplitters: Future Perfect This page was last edited on 18 July 2024, at 02:52 (UTC). Text is available under the ...
After the original TimeSplitters, Free Radical Design decided to include a level creator in the TimeSplitters series. It includes tiles, character spawns, items for specific game-modes (such as a briefcase in "capture the bag" game mode) as well as the option to change the lighting and also add pre-determined "bot sets", that is a group of up to ten characters to regularly appear on the map.
I also question, "The gate which the characters go back and forth through time is an obvious referance to "Stargate".", but I haven't removed it.MafiaCapo 00:03, 7 May 2006 (UTC) Or...Stargete(sux) copied timesplitters. I dont care which was first its actually prolly just a common idea.Qwerasdfzxcvvcxz
Goteki have also written material for the TimeSplitters video game series, notably TimeSplitters 2 and TimeSplitters Future Perfect. Their track "Shinjuku Lullaby" was used as an in-game track for Project Gotham Racing 3. Tregenza also worked as a Sound Designer on the videogames Haze and Rogue Warrior