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eFootball PES 2020 (eFootball Pro Evolution Soccer 2020) is a football simulation video game developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 4, Xbox One, Android, and IOS. [1] The game is the 19th installment in the eFootball Pro Evolution Soccer series and was launched worldwide on 10 September 2019 and ...
In place of a new edition for the 2020–21 season, eFootball PES 2020 will receive a content update, known as eFootball PES 2021 Season Update, while the development team works on the following game, eFootball and its first season entitled eFootball 2022, which will see the Fox Engine replaced by Unreal Engine 4 on its eighth and ninth ...
eFootball is a series of association football simulation video games developed and published by Konami. It has been completely rebranded from the original Pro Evolution Soccer series (known as Winning Eleven in Japan). [1] The game's first year, entitled eFootball 2022, was released on 30 September 2021.
The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.
Joe White is headed back home and Eric Crouch suddenly has a new job title just weeks before the high school football season begins. After just one year as Owen Valley's head coach, White is ...
This category contains Wikipedia articles related to the association football video game series Pro Evolution Soccer. Subcategories.
The eFootball League (formerly the PES League) is the PES eFootball world championship organized by Konami, the game's publisher.Created in France in the early 2000s, it then went global and has been directly organized by Konami since 2010, has historically determined the official 1vs1 e-sports world championship of the soccer videogame Pro Evolution Soccer.
Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.