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  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    MakeHuman is free and open-source, with the source code and database released under the GNU Affero GPL. Models exported from an official version are released under an exception to this, CC0, in order to be widely used in free and non-free projects. These projects may or may not be commercialised.

  3. ZygoteBody - Wikipedia

    en.wikipedia.org/wiki/ZygoteBody

    ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are searchable.

  4. List of skeletal muscles of the human body - Wikipedia

    en.wikipedia.org/wiki/List_of_skeletal_muscles...

    The muscle which can 'cancel' or to some degree reverse the action of the muscle. Muscle synergies are noted in parentheses when relevant. O (Occurrences) Number of times that the named muscle row occurs in a standard human body. Here it may also be denoted when a given muscles only occurs in a male or a female body.

  5. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.

  6. List of systems biology modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_systems_biology...

    The vast majority of modern systems biology modeling software support SBML, which is the de facto standard for exchanging models of biological cellular processes. Some tools also support CellML , a standard used for representing physiological processes.

  7. Jack (human modeling) - Wikipedia

    en.wikipedia.org/wiki/Jack_(human_modeling)

    The roots of most modern human animation Inverse kinematics systems can be traced to the research and development done for the Jack system. [3] Some of these animation systems include those integrated with Autodesk 's 3ds max , Maya , and proprietary in-house systems used by various animation studios, such as Industrial Light and Magic .

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  9. Anatomical model - Wikipedia

    en.wikipedia.org/wiki/Anatomical_model

    The model may show the anatomy partially dissected, or have removable parts allowing the student to remove and inspect the modelled body parts. Some models may have changeable genital inserts and other interchangeable parts which permit a unisex model to represent an individual of either sex. [citation needed]