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Like Breath of the Wild, Tears of the Kingdom was produced by Eiji Aonuma. Development of Tears of the Kingdom began after the completion of Breath of the Wild. The developers had thought of several features to include as downloadable content (DLC) for Breath of the Wild, but the sheer number of ideas inspired them to create a new game instead.
On April 25, 2023, Ryujinx was featured in PC Gamer alongside now-discontinued open-source emulator Yuzu ahead of the release of The Legend of Zelda: Tears of the Kingdom. [9] Following the release of the game, PC Gamer released a follow-up article on a number of fixes implemented to improve emulation. [19]
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Players control Zelda on a quest to save Link and the kingdom of Hyrule using the Tri Rod, a magical artifact provided by the fairy Tri, who assists her. The visual style is similar to that of the 2019 remake of The Legend of Zelda: Link's Awakening , which Grezzo also developed.
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Yellow Brick Games was founded in early 2020 by Mike Laidlaw and several other developers from Ubisoft, in particular its Quebec studio. Shadow of the Colossus, Dragon's Dogma, and The Legend of Zelda: Breath of the Wild and Tears of the Kingdom were important inspirations for gameplay, [7] while European visual novels influenced the game's art style. [8]
Refugees who were slated to travel to the United States after a years-long and often cumbersome process have had their flights canceled, according to a State Department memo to resettlement ...
Anticipation was high leading up to the release of Tears of the Kingdom, partially driven by speculation over Link's glowing right arm, which featured prominently in the trailers. [82] This led to various theories about its role and implications in the story. [191]