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  2. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    These are the coordinates on M obtained by introducing the standard spherical coordinate system on the Euclidean space T p M. That is, one introduces on T p M the standard spherical coordinate system (r,φ) where r ≥ 0 is the radial parameter and φ = (φ 1,...,φ n−1) is a parameterization of the (n−1)-sphere.

  3. Camera matrix - Wikipedia

    en.wikipedia.org/wiki/Camera_matrix

    This type of camera matrix is referred to as a normalized camera matrix, it assumes focal length = 1 and that image coordinates are measured in a coordinate system where the origin is located at the intersection between axis X3 and the image plane and has the same units as the 3D coordinate system.

  4. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in ^ (pronounced "v-hat"). The term normalized vector is sometimes used as a synonym for unit vector. The normalized vector û of a non-zero vector u is the unit vector in the direction of u, i.e.,

  5. Normalized frequency (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Normalized_frequency...

    Therefore, the normalized frequency unit is important when converting normalized results into physical units. Example of plotting samples of a frequency distribution in the unit "bins", which are integer values. A scale factor of 0.7812 converts a bin number into the corresponding physical unit (hertz).

  6. Essential matrix - Wikipedia

    en.wikipedia.org/wiki/Essential_matrix

    Longuet-Higgins' paper includes an algorithm for estimating from a set of corresponding normalized image coordinates as well as an algorithm for determining the relative position and orientation of the two cameras given that is known. Finally, it shows how the 3D coordinates of the image points can be determined with the aid of the essential ...

  7. Clip coordinates - Wikipedia

    en.wikipedia.org/wiki/Clip_coordinates

    The clip coordinate system is a homogeneous coordinate system in the graphics pipeline that is used for clipping. [ 1 ] Objects' coordinates are transformed via a projection transformation into clip coordinates, at which point it may be efficiently determined on an object-by-object basis which portions of the objects will be visible to the user.

  8. Spherical measure - Wikipedia

    en.wikipedia.org/wiki/Spherical_measure

    The relationship of spherical measure to Hausdorff measure on the sphere and Lebesgue measure on the ambient space has already been discussed. Spherical measure has a nice relationship to Haar measure on the orthogonal group. Let O(n) denote the orthogonal group acting on R n and let θ n denote its normalized Haar measure (so that θ n (O(n)) = 1

  9. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Homogeneous coordinates are not uniquely determined by a point, so a function defined on the coordinates, say (,,), does not determine a function defined on points as with Cartesian coordinates. But a condition f ( x , y , z ) = 0 {\displaystyle f(x,y,z)=0} defined on the coordinates, as might be used to describe a curve, determines a condition ...