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NAMES [<channels> [<server>]] (RFC 2812) Returns a list of who is on the comma-separated list of <channels>, by channel name. [ 19 ] If <channels> is omitted, all users are shown, grouped by channel name with all users who are not on a channel being shown as part of channel "*".
To get a copy of the invite list for a channel for future use: You need to set yourself as a channel operator to do this: /msg ChanServ OP #CHANNEL_NAME. Retrieve the invite list: /mode #CHANNEL_NAME +I (note uppercase) Eg: /mode #wikimedia-stewards +I. To keep ChanServ in a channel, so it does not empty and /mode settings are less likely to be ...
Allows linking to a Discord guild Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status Guild ID 1 The ID of the guild (obtainable by right-clicking on the server header and selecting "Copy ID" in developer mode) Number required Guild Name 2 The title (name) of the guild String required Join code joincode The code to ...
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media.Communication can be private or take place in virtual communities called "servers".
Package containing Wii Channel data, such as Virtual Console games. It is commonly used in homebrew to install custom channels, and can be installed with a WAD Manager Nintendo Wii: WAV: Sound format (Microsoft Windows RIFF WAVE) Media Player WEBM: Royalty-free video/audio container HTML5: WIN Game code for GameMaker games GameMaker: WITNESS ...
The first server list presented, from 15 February 1993, includes servers from the U.S., Canada, France, Croatia and Japan. On 15 August, the new user count record was set to 57 users. [7] In May 1993, RFC 1459 [13] was published and details a simple protocol for client/server operation, channels, one-to-one and one-to-many conversations. [7]
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List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used ...