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In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...
ReactiveX (Rx, also known as Reactive Extensions) is a software library originally created by Microsoft that allows imperative programming languages to operate on sequences of data regardless of whether the data is synchronous or asynchronous. It provides a set of sequence operators that operate on each item in the sequence.
Reactive Streams were proposed to become part of Java 9 by Doug Lea, leader of JSR 166 [8] as a new Flow class [9] that would include the interfaces currently provided by Reactive Streams. [5] [10] After a successful 1.0 release of Reactive Streams and growing adoption, the proposal was accepted and Reactive Streams was included in JDK9 via the ...
Real-time Java is a catch-all term for a combination of technologies that enables programmers to write programs that meet the demands of real-time systems in the Java programming language. Java's sophisticated memory management , native support for threading and concurrency, type safety , and relative simplicity have created a demand for its ...
The reactor software design pattern is an event handling strategy that can respond to many potential service requests concurrently.The pattern's key component is an event loop, running in a single thread or process, which demultiplexes incoming requests and dispatches them to the correct request handler.
The original formulation of functional reactive programming can be found in the ICFP 97 paper Functional Reactive Animation by Conal Elliott and Paul Hudak. [1] FRP has taken many forms since its introduction in 1997. One axis of diversity is discrete vs. continuous semantics. Another axis is how FRP systems can be changed dynamically. [2]
Rule-based programming – a network of rules of thumb that comprise a knowledge base and can be used for expert systems and problem deduction & resolution; Visual programming – manipulating program elements graphically rather than by specifying them textually (e.g. Simulink); also termed diagrammatic programming [1]
In a Java (AWT/Swing/SWT) application, the MVP pattern can be used by letting the user interface class implement a view interface. The same approach can be used for Java web-based applications, since modern Java component-based Web frameworks allow development of client-side logic using the same component approach as thick clients.