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Audio Video Bridging (AVB) is a common name for a set of technical standards that provide improved synchronization, low latency, and reliability for switched Ethernet networks. [3] AVB embodies the following technologies and standards:
(HTTP Live Streaming, Smooth Streaming, HTTP Dynamic Streaming) Yes: Yes Yes No Yes Yes Yes Yes Yes (RTMP, RTMPE, RTMPTE, RTMPT, RTMPS, RTMP Dynamic Streaming) Yes No No Yes Yes xiu Yes (HTTP Live Streaming) No Yes (Whip/Whep) Yes No Yes (WM-RTSP) No Yes (WM-RTSP/U) Yes (WM-RTSP/T) Yes (RTMP) Yes No No Yes No No Name HTTP MPEG DASH WebRTC RTSP ...
Professional video over IP systems use some existing standard video codec to reduce the program material to a bitstream (e.g., an MPEG transport stream), and then use an Internet Protocol (IP) network to carry that bitstream encapsulated in a stream of IP packets.
The Real-Time Streaming Protocol (RTSP) is an application-level network protocol designed for multiplexing and packetizing multimedia transport streams (such as interactive media, video and audio) over a suitable transport protocol.
In contrast to standard Ethernet according to IEEE 802.3 and Ethernet bridging according to IEEE 802.1Q, time is very important in TSN networks.For real-time communication with hard, non-negotiable time boundaries for end-to-end transmission latencies, all devices in this network need to have a common time reference and therefore, need to synchronize their clocks among each other.
TDLS, shortened from Tunneled Direct Link Setup, is "a seamless way to stream media and other data faster between devices already on the same Wi-Fi network." Devices using it communicate directly with one another, without involving the wireless network's router. [1] Wi-Fi Alliance added certification for TDLS in
HTTP Live Streaming provides mechanisms for players to adapt to unreliable network conditions without causing user-visible playback stalling. For example, on an unreliable wireless network, HLS allows the player to use a lower quality video, thus reducing bandwidth usage.
Streaming media refers to multimedia delivered through a network for playback using a media player.Media is transferred in a stream of packets from a server to a client and is rendered in real-time; [1] this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content.