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APICO is a 2D beekeeping simulation and resource management game. Set in an archipelago where bees are commonplace, the player is tasked with discovering all of the species of bee in the world through exploration and cross-breeding. The game takes inspiration from real-life genetics and biology, with Punnett squares taking a key role in gameplay.
Swarming is a honey bee colony's natural means of reproduction.In the process of swarming, a single colony splits into two or more distinct colonies. [1]Swarming is mainly a spring phenomenon, usually within a two- or three-week period depending on the locale, but occasional swarms can happen throughout the producing season.
Bear Island (Norwegian: Bjørnøya, pronounced [ˈbjø̀ːɳœʏɑ]) is the southernmost island of the Norwegian Svalbard archipelago. The island is located at the limits of the Norwegian and Barents seas, approximately halfway between Spitsbergen and the North Cape .
Each time an artificial bee visits a flower (lands on a solution), it evaluates its profitability (fitness). The bees algorithm consists of an initialisation procedure and a main search cycle which is iterated for a given number T of times, or until a solution of acceptable fitness is found. Each search cycle is composed of five procedures ...
Miseryfjellet is on the eastern side of Bear Island and contains three distinct component peaks, Urd, Verdande and Skuld. These peaks are named after the three Norns in Norse Mythology . [ 1 ] [ 2 ] The name Bear Island is derived from the seasonal presence of polar bears , Ursus maritimus , whose population in the Barents Sea region is a ...
The Swarm, a 1978 disaster film about a killer bee invasion; Destination: Infestation, a 2007 TV film released on DVD as Swarm or Deadly Swarm; The Swarm, French horror film about locusts; Swarm, a 2023 Amazon Prime Video horror-thriller series; The Swarm, a 2023 European Alliance co-produced TV series
Swarm is an open-source agent-based modeling simulation package, useful for simulating the interaction of agents (social or biological) and their emergent collective behavior. Swarm was initially developed at the Santa Fe Institute in the mid-1990s, and since 1999 has been maintained by the non-profit Swarm Development Group .
Other attractions on the island include the Bjørnøya coastal fort (Bjørnøya Kystfort) in the south. There are also beaches, forests, and wetlands ( Tangane ) in the northeast part of the island. The municipality of Haram had plans to develop two preserves on the island: one preserving shores and the other preserving the wetlands.