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  2. Etiquette in technology - Wikipedia

    en.wikipedia.org/wiki/Etiquette_in_technology

    Some rules of netiquette compiled into an emoji-like visual representation. Etiquette in technology, colloquially referred to as netiquette, is a term used to refer to the unofficial code of policies that encourage good behavior on the Internet which is used to regulate respect and polite behavior on social media platforms, online chatting sites, web forums, and other online engagement websites.

  3. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  4. Work etiquette - Wikipedia

    en.wikipedia.org/wiki/Work_etiquette

    Work etiquette is a code that governs the expectations of social behavior in a workplace.This code is put in place to "respect and protect time, people, and processes." [1] There is no universal agreement about a standard work etiquette, which may vary from one environment to another.

  5. Etiquette - Wikipedia

    en.wikipedia.org/wiki/Etiquette

    In the retail branch of commerce, the saying "the customer is always right" summarises the profit-orientation of good manners, between the buyer and the seller of goods and services: There are always two sides to the case, of course, and it is a credit to good manners that there is scarcely ever any friction in stores and shops of the first class.

  6. Social media in education - Wikipedia

    en.wikipedia.org/wiki/Social_media_in_education

    Social media can allow students to participate in their field by working with organizations outside the classroom. [29] By offering easier access to peers outside the classroom, students can broaden their perspectives and find support resources. [21] Social media aided learning outside of the classroom through collaboration and innovation.

  7. Talk:Netiquette - Wikipedia

    en.wikipedia.org/wiki/Talk:Netiquette

    I removed the lines about Neal Patterson, since they don't seem particularly relevant to netiquette. Netiquette is usually concerned with the social conventions of good behaviour over online communication systems; civility in emails might qualify, but the Patterson story isn't so much about him being uncivil as much as his emails being leaked.

  8. Sam’s Club Announces Sweet Return Of Beloved Bakery Item - AOL

    www.aol.com/sam-club-announces-sweet-return...

    It’s baaaack! Earlier this week, Sam’s Club announced the return of their cookie cake, a fan-favorite that had been discontinued in early 2024, in a now-viral Instagram reel.

  9. Student voice - Wikipedia

    en.wikipedia.org/wiki/Student_voice

    Engaging student voice is a primary objective of service learning, which commonly seeks to entwine classroom learning objectives with community service opportunities. Student voice is also present in student government programs, experiential education activities, and other forms of student-centered learning.