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Ixion is a city building survival simulation video game developed by Bulwark Studios and published by Kasedo Games where players take control of a mobile space station traveling across space in search for a suitable planet for colonization after Earth was destroyed.
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game.
The high-profile and protracted five-year development of the video game Fez led to its status as an "underdog darling of the indie game scene". [1] The 2012 puzzle-platform game built around rotating between four 2D views of a 3D space was developed by indie developer Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios.
At the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards Monument Valley won the category Game, Special Class and was nominated for Game Design, New IP and Art Direction, Fantasy. [40] Time magazine placed the game on their best of list [41] while being Game Informer ' s "Editor's Choice" for "Best Mobile Exclusive". [42]
Mobility: A City in Motion is a city-building simulation video game developed by Glamus as an initiative of DaimlerChrysler, with scientific data done by the Bauhaus-Universität Weimar. It is similar to SimCity , in that the game involves successfully developing a town into a larger metropolis; however, the focus is more on the ability of the ...
A screenshot of the original Lincity, showing the top-down gameplay. Lincity features complex 2D and top-down gameplay.. The simulation considers population, employment, basic water management and ecology, goods (availability and production), raw materials (ore, steel, coal), services (education, health, fire protection, leisures), energy (electricity and charcoal, coal with finite reserves ...
Hexic is a 2003 tile-matching puzzle video game developed by Carbonated Games for various platforms. In Hexic, the player tries to rotate hexagonal tiles to create certain patterns. In Hexic, the player tries to rotate hexagonal tiles to create certain patterns.
OpenCity is the product of programmer Duong-Khang Nguyen and 3D artist Frédéric Rodrigo. Nguyen was inspired by the open source game FreeReign; when he realized that the FreeReign project was cancelled and the source code was not in the condition to be improved, he began development on his own city-building simulator. [3]