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Clement Hurd’s illustrations show No. 9 to be nearly identical to a PRR class S1, except for its 4-6-2 “Pacific” wheel arrangement, making No. 9 considerably shorter than a 6-4-4-6 PRR class S1. There are Lionel and MTH models of 6100. The locomotive has appeared in train games like Trainz and Train Simulator Classic.
PRR S1: Pennsylvania Railroad: 6100 Altoona Works: 1939 Steam 6-4-4-6: 487 tonnes (537 short tons) 76,403 pounds-force (340 kN) 7,200 horsepower (5,369 kW) Fast passenger steam locomotive; the magazine Popular Mechanics cites 1941 a speed of 133.4 mph (214.7 km/h) PRR S2: Pennsylvania Railroad: 6200 Baldwin Locomotive Works: 1944 Steam turbine ...
This category is for train simulators, vehicle simulation games that feature trains, not for business simulation games that feature trains. See also: Category:Railroad business simulation video games
The Pennsylvania Railroad GG1 is a class of streamlined electric locomotives built for the Pennsylvania Railroad (PRR), in the northeastern United States. The class was known for its striking art deco shell, its ability to pull trains at up to 100 mph, and its long operating career of almost 50 years.
Users can also control the trains once the virtual railway is built and planned, leading to some people to call HVR a train simulator. Some advanced parts such as turntables are absent from the game, and all engines on the same track will all move at once, the same speed and direction, much like a real life DC model railway.
Train Simulator Classic 2024 (originally RailWorks and Train Simulator) is a train simulation game developed by Dovetail Games. [1] It is the successor to Rail Simulator, and was released online on 12 June 2009 and in stores on 3 July. [2] It is a Steamworks title, which means it uses and requires Steam to activate and to deliver core game ...
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.
The 6-4-4-6 design reduced driving set traction to the point that it was especially prone to wheel slip [citation needed]; thus only one Class S1 was built. The PRR returned to Baldwin to develop a duplex design fit for series production. The PRR ordered two Baldwin prototypes (Nos. 6110 and 6111) at a cost of $600,000 on June 26, 1940. [10]