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  2. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    C++ does not have the keyword super that a subclass can use in Java to invoke the superclass version of a method that it wants to override. Instead, the name of the parent or base class is used followed by the scope resolution operator. For example, the following code presents two classes, the base class Rectangle, and the derived class Box.

  3. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different tasks ...

  4. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    Polymorphism can be distinguished by when the implementation is selected: statically (at compile time) or dynamically (at run time, typically via a virtual function). This is known respectively as static dispatch and dynamic dispatch, and the corresponding forms of polymorphism are accordingly called static polymorphism and dynamic polymorphism.

  5. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    The previous section notwithstanding, there are other ways in which ad hoc polymorphism can work out. Consider for example the Smalltalk language. In Smalltalk, the overloading is done at run time, as the methods ("function implementation") for each overloaded message ("overloaded function") are resolved when they are about to be executed.

  6. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Polymorphism is the phenomenon wherein somewhat interchangeable objects each expose an operation of the same name but possibly differing in behavior. As an example, a File object and a Database object both have a StoreRecord method that can be used to write a personnel record to storage. Their implementations differ.

  7. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1]

  8. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.

  9. Polymorphic association - Wikipedia

    en.wikipedia.org/wiki/Polymorphic_association

    Polymorphic association is a term used in discussions of Object-Relational Mapping with respect to the problem of representing in the relational database domain, a relationship from one class to multiple classes.