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Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string. The set of APIs used to compile, link, and pass parameters to GLSL programs are specified in three OpenGL extensions, and became part of core OpenGL as of OpenGL Version 2.0.
Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).
Although the GTX 550 Ti is a GF116 mainstream chip, Nvidia chose to name its new card the GTX 550 Ti, and not the GTS 550. Performance was shown to be at least comparable and up to 12% faster than the current Radeon HD 5770. Price-wise, the new card trod into the range occupied by the GeForce GTX 460 (768 MB) and the Radeon HD 6790. [2]
In August 2019, Nvidia announced Minecraft RTX, an official Nvidia-developed patch for the game Minecraft adding real-time DXR ray tracing exclusively to the Windows 10 version of the game. The whole game is, in Nvidia's words, "refit" with path tracing , which dramatically affects the way light, reflections, and shadows work inside the engine.
OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).
In the R300 drivers, released alongside the GTX 680, Nvidia introduced a new feature called Adaptive VSync. This feature is intended to combat the limitation of v-sync that, when the framerate drops below 60 FPS, there is stuttering as the v-sync rate is reduced to 30 FPS, then down to further factors of 60 if needed. However, when the ...
The Nvidia GeForce GTX 745, 750 and 750 Ti from the 7xx desktop GPU family would not be affected by this change. In Windows ,the last driver to fully support CUDA with 64-Bit Compute Capability 3.5 for Kepler in Windows 7 and Windows 8.1 64-bit is 388.71, tested with latest CUDA-Z and GPU-Z, after that driver, the 64-Bit CUDA support becomes ...