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  2. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is one of many known methods of computing square roots. Given a positive number a, the problem of finding a number x such that x 2 = a is equivalent to finding a root of the function f(x) = x 2 − a. The Newton iteration defined by this function is given by

  3. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    Newton's method uses curvature information (i.e. the second derivative) to take a more direct route. In calculus, Newton's method (also called Newton–Raphson) is an iterative method for finding the roots of a differentiable function, which are solutions to the equation =.

  4. Newton polynomial - Wikipedia

    en.wikipedia.org/wiki/Newton_polynomial

    In the mathematical field of numerical analysis, a Newton polynomial, named after its inventor Isaac Newton, [1] is an interpolation polynomial for a given set of data points. The Newton polynomial is sometimes called Newton's divided differences interpolation polynomial because the coefficients of the polynomial are calculated using Newton's ...

  5. Polynomial root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding...

    Finding the root of a linear polynomial (degree one) is easy and needs only one division: the general equation + = has solution = /. For quadratic polynomials (degree two), the quadratic formula produces a solution, but its numerical evaluation may require some care for ensuring numerical stability.

  6. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    Polynomial interpolation also forms the basis for algorithms in numerical quadrature (Simpson's rule) and numerical ordinary differential equations (multigrid methods). In computer graphics, polynomials can be used to approximate complicated plane curves given a few specified points, for example the shapes of letters in typography.

  7. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Graeffe's method – Algorithm for finding polynomial roots; Lill's method – Graphical method for the real roots of a polynomial; MPSolve – Software for approximating the roots of a polynomial with arbitrarily high precision; Multiplicity (mathematics) – Number of times an object must be counted for making true a general formula

  8. Gauss–Newton algorithm - Wikipedia

    en.wikipedia.org/wiki/Gauss–Newton_algorithm

    Note that quasi-Newton methods can minimize general real-valued functions, whereas Gauss–Newton, Levenberg–Marquardt, etc. fits only to nonlinear least-squares problems. Another method for solving minimization problems using only first derivatives is gradient descent. However, this method does not take into account the second derivatives ...

  9. Newton polygon - Wikipedia

    en.wikipedia.org/wiki/Newton_polygon

    In mathematics, the Newton polygon is a tool for understanding the behaviour of polynomials over local fields, or more generally, over ultrametric fields.In the original case, the ultrametric field of interest was essentially the field of formal Laurent series in the indeterminate X, i.e. the field of fractions of the formal power series ring [[]], over , where was the real number or complex ...