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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
By the early 1970s, Harold Cohen was creating and exhibiting generative AI works created by AARON, the computer program Cohen created to generate paintings. [ 32 ] The terms generative AI planning or generative planning were used in the 1980s and 1990s to refer to AI planning systems, especially computer-aided process planning , used to ...
Re-captioning is used to augment training data, by using a video-to-text model to create detailed captions on videos. [ 7 ] OpenAI trained the model using publicly available videos as well as copyrighted videos licensed for the purpose, but did not reveal the number or the exact source of the videos. [ 5 ]
iRacing.com sanctions many different race series on its service, some of which are meant to correspond to race series held in real life. There are four disciplines of auto racing available for players: road, oval, dirt road (composed of rallycross and trophy truck racing), and dirt oval.
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aiMotive is developing three branches of technology connected to autonomous vehicles. aiDrive is a software stack for automated driving. aiSim is a virtual simulation environment, and aiWare, a silicon IP for chips that compute artificial intelligence.
Algodoo - 2D physics simulator focused on the education market that is popular with younger users. Simcenter Amesim - a platform to analyze multi-domain, intelligent systems and predict and optimize multi-disciplinary performance. Developed by Siemens Digital Industries Software. ANSYS - engineering simulation.
Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]