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Castlevania II: Simon's Quest [a] is a 1987 action role-playing game developed and published by Konami. [4] It was originally released in Japan in 1987 for the Famicom Disk System, and in North America in 1988 for the Nintendo Entertainment System. It is the second Castlevania game released for the NES, following the original Castlevania (1986).
Nintendo Power listed Simon as its seventh favorite hero, stating that while it respects all of the vampire hunters in Castlevania, he was the first. [29] According to Nintendo Power, the worst cover for a Nintendo Power was one depicting Simon Belmont holding the severed head of Dracula (the scene was a depiction of Castlevania II). It is ...
Castlevania II: Belmont's Revenge [a] is a 1991 action-platform game developed and published by Konami for the Game Boy. It is the second Castlevania title for the Game Boy and serves as a sequel to the previous title, Castlevania: The Adventure. Belmont's Revenge is included in color in the fourth volume of the Konami GB Collection ...
Castlevania (/ ˌ k æ s əl ˈ v eɪ n i ə /), known in Japan as Akumajō Dracula, [a] [2] is a gothic horror action-adventure video game series and media franchise created by Konami.The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters.
The compilation includes the NES versions of Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse, and Kid Dracula along with Castlevania: The Adventure (Game Boy), Castlevania II: Belmont's Revenge (Game Boy), Castlevania: Bloodlines (Genesis) and Super Castlevania IV (SNES). Developed by M2.
Based on The Sims, it was noted that it costed 25 Robux to access the game, before becoming free-to-play on June 15, 2024. [‡ 12] [107] It was acquired by Embracer Group in 2023 under Coffee Stain Gothenburg, [a] a subsidiary of Coffee Stain created for Bloxburg. [106] [‡ 13] As of November 2023, the game had been played 8 billion times. [59]
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).
Castlevania (1986 video game) Castlevania (1999 video game) Castlevania Advance Collection; Castlevania Anniversary Collection; Castlevania Chronicles; Castlevania: Circle of the Moon; Castlevania: Curse of Darkness