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Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8.
The Unicode Standard encodes almost all standard characters used in mathematics. [1] Unicode Technical Report #25 provides comprehensive information about the character repertoire, their properties, and guidelines for implementation. [1] Mathematical operators and symbols are in multiple Unicode blocks. Some of these blocks are dedicated to, or ...
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Unicode, formally The Unicode ... At least four hexadecimal digits are always written, ... Recent versions of the Python programming language (beginning with 2.2) ...
In version 13.0, Unicode was extended with another block containing many graphics characters, Symbols for Legacy Computing, which includes a few box-drawing characters and other symbols used by obsolete operating systems (mostly from the 1980s).
The Joliet file system, used in CD-ROM media, encodes file names using UCS-2BE (up to sixty-four Unicode characters per file name). Python version 2.0 officially only used UCS-2 internally, but the UTF-8 decoder to "Unicode" produced correct UTF-16. There was also the ability to compile Python so that it used UTF-32 internally, this was ...
Unicode has no separate characters for hexadecimal values. A consequence is, that when using regular characters it is not possible to determine whether hexadecimal value is intended, or even whether a value is intended at all. That should be determined at a higher level, e.g. by prepending 0x to a hexadecimal
UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 2 32 Unicode code points, needing actually only 21 bits). [1]