Search results
Results from the WOW.Com Content Network
Diagrams are used to illustrate a deal of 52 cards in four hands in the game of contract bridge. [1] Each hand is designated by a point on the compass and so North–South are partners against East–West. Suit features include: Each line represents a suit, indicated by its symbol – ♠ for spades, ♥ for hearts, ♦ for diamonds, and ♣ ...
Rubber Bridge Scoring Above the line In rubber bridge, the location on the scorepad above the main horizontal line where extra points are entered; extra points are those awarded for holding honor cards in trumps, for bonuses for scoring game, small slam, grand slam or winning a rubber, for overtricks on the declaring side and for undertricks on the defending side and for fulfilling doubled or ...
When using symbols or abbreviations in diagrams, templates, tables or in-line text Pavlicek. Use the following solid colored suit symbols: ♠, ♥, ♦, ♣; Use "NT" for notrump; Do not use the abbreviations S or s, H or h, D or d, C or c; Do not use the suit symbol alone to indicate a suit, e.g. "West's signal called for a ♥ lead." Pavlicek
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships , [ 1 ] with partners sitting opposite each other around a table.
All bridge templates are listed in Category:Bridge (card game) templates; previous sections have illustrated use of the following: {}, {} or {}, {} and {} for the suit symbols: ♣, ♦ or ♦, ♥ and ♠
The Hearts suit for which the game is named has a different significance. Though trump is part of contract bridge, teams can make bids that do not specify a trump suit, called notrump. If that is the winning bid, then there is no trump suit for that hand. Making such a contract is regarded as harder to accomplish.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
A (bridge) signal is a move in the card game of contract bridge in which partners defending against a contract play particular cards in a manner which gives a coded meaning or signal to guide their subsequent card play.